Make time to TALK!
The TALK Time digital kit includes seven repeatable conversation games you can run in under ten minutes, with no prep and no special training.
Built to energize connections in the classroom, at the dinner table, in conference rooms, and on your executive team, there’s rigorous skill-building hidden beneath the fun.
TALK TIME.
SEVEN REPEATABLE GAMES, INFINITE CONVERSATIONS.
Choose one of seven TALK Time games, pick an opening topic, and get talking. TALK time is easy to start in under 30 seconds and flexible for any group size - so talkers build confidence and skills through repetition and play.
WHAT'S INCLUDED IN YOUR DIGITAL TALK TIME KIT:
One slide for each game (7 games)
One poster for each game (7 games)
Instructor Booklet with leader scripts, opening topics, game variations, and debrief guides
'We are a TALK [Classroom/Family/Team]’ posters
$40.00
Conversation is a skill, and we're losing reps.Walk into a classroom right now and you can feel it. Students look at screens instead of at each other. Even when schools remove phones from the school day, the talking that used to fill those gaps doesn't automatically come back. They finish the worksheet, then go quiet.
The same thing shows up at home, where dinner can so often run on one-word answers, and on teams, where the meeting ends and nobody really said what they thought.
Conversation is a skill, and like reading or math, it gets better with practice. TALK Time gives people a reason to practice, a few minutes at a time, so they can laugh a little more, learn a little more, and connect more deeply with each other.
Who TALK Time Is For.
The games stay the same while the groups and topics change.
for teachers
Run a game as a morning warm-up, a brain break, or as a way to incorporate more interactive class discussion. It works for grades 5 through 12, in any subject, with no lesson planning. Students practice starting a topic, asking real follow-up questions, and listening to each other, which is what most classrooms are short on right now.
For Families
Bring a game to the dinner table or the car. One-word answers turn into real back and forth, and all it takes is a prompt and a few minutes.
For Teams
Open a meeting or an offsite to give people room to talk like humans before the agenda starts. It helps new groups warm up and long-standing teams break out of the same patterns.
How TALK Time works.You can start your first game in under thirty seconds.
PICK A GAME. Choose one of the seven games based on the skill you want, or start with the first one.
PICK A TOPIC. Use any opening prompt from the Leader Booklet, TALK Sparks, or your imagination.
GET TALKING. Set a timer for 5-10 minutes, play, and close with a debrief question.
Play the same game next time with a new topic or new partners. It unfolds differently every time!
Our solutions are guided by four core principles.rooted in research
Every tool is grounded in the best available science on human conversation.
ready to use
Practical ideas and strategies you can use immediately.
human by design
Designed to strengthen real relationships in an increasingly digital world.
respectful of time
Made to fit into busy lives while making your time together count.
What's Inside Your Digital TALK Time Kit.
Everything is available for download the moment you buy, so you can print what you need and run your first game today.
One slide for each of the seven games, ready to print or project.
One poster for each game, plus "We Are A TALK [Classroom / Family / Team" posters.
An instructor booklet with leader scripts, opening topics, game variations, and debrief guides.
The same files work on the wall of a classroom, on the fridge at home, or on the screen in a conference room.
One-time payment for endless conversation reps.TALK Time is a one-time $40 purchase. Download it once and use it forever — whenever you want, as often as you want. No subscription and no per-participant fee.
Buy it today and run your first game before the week is out.
Bring TALK Time To Your Whole teaching team.
Purchase a group license that covers 10 people, so every teacher in a grade-level or on an Advisory or Subject teaching team gets their own kit under one shared price.
Everyone can run TALK Time in their own class, department, or team right away.
For groups larger than 10, contact us at hello@talkstudios.com
FAQS.
Read our extended FAQs page here.
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TALK Time is a digital kit. Your download includes the Leader's Guide booklet with word-for-word scripts, game variations, and debrief questions for all seven games, plus one slide and one poster for each game and the "We Are A TALK Classroom" poster. Use everything on a screen or print it.
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Within a few minutes of checkout. We deliver TALK Time by email through our secure download partner, so look for a message from noreply@digital-downloads.com. If it hasn't arrived in 15 minutes, check spam, then email us at [support email] and we'll resend it.
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No. TALK Time is a one-time $40 purchase. Download it once and use it for the whole school year and beyond, whenever you want and as often as you want. There is no subscription and no per-student fee.
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The kit is written for students in grades 5 through 12, and the games work just as well with adults. Teachers run them in class, families play them at the dinner table, and teams use them to open meetings. The games stay the same while the conversations change with the group.
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Your purchase covers one leader, so please don't forward the files. If you want your whole grade-level or teaching team running TALK Time, the Grade License covers up to 10 people and gets each of them their own kit under one purchase.
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Because TALK Time is a digital download, all sales are final once your files have been delivered. If something went wrong with your order, such as a failed download or a duplicate charge, email us at hello@talkstudios.com and we'll make it right.